There are clear challenges posed by rural and remote education in Australia. These challenges are caused both by physical and material factors, but more importantly epistemological divisions that have created a separation between Indigenous and non-Indigenous worlds. Video games have the potential to bridge this epistemological gap by explicating the […]
2017 • Australia • education • epistemology • gaming • knowledge systems • remote regions • representation • rural • video game • youthAboriginal Territories in Cyberspace: Empowering First Nations with New Media Technologies (AbTeC)
AbTeC is a network of academics, artists and technologists whose goal is to define and share conceptual and practical tools that will allow us to create new, Aboriginally-determined territories within the web-pages, online games, and virtual environments that we call cyberspace. Our multi-faceted effort will include a storytelling series, an […]
aboriginal • AbTeC • artists • cultural heritage • digital storytelling • empower • gaming • indigenous scholars • technology • video gameCultural gaming: Iñupiat stories come alive in “Never Alone (Kisima Inŋitchuŋa)”
“A clear question, then, is can this powerful new medium be harnessed as a new platform for passing along wisdom from generation to generation in a culturally appropriate, engaging format?” Young people of every generation – to some degree – pull away from the mores, ideals, and traditions of their […]
cultural heritage • never alone • oral narrative • video game • youthHow the West was Played: Offering Indigenous Voice to Video Game Studies
While many scholars have addressed the presence of stereotypical representations of Native Americans in the traditional media of film and literature, there has not as of yet been much dialogue around the newer medium of video games. This is in part due to their newness, as well as a perceptual […]
2012 • gaming • indigenous aesthetics • Native American • representation • subversion • video gameRevitalizing Culture through Gaming: “Boundary Objects” and Properness in the Design of a Virtual Reality Game System
The Digital Songlines Environment (DSE) is a virtual reality game system aimed at preserving and promoting Australian Aboriginal heritage, arts and culture. The system features a realistic virtual landscape with local flora and fauna, embedding oral histories as well as mythological stories within its narratives and story line. Similar to […]
2011 • aboriginal • Australia • cultural heritage • database • gaming • myth • oral history • songline • video game • virtual realityIndigenous-Infused Digital Games: a New Model for Self-Sufficiency and Social Impact
Introduction Cook Inlet Tribal Council (CITC) is the primary educational, workforce development and social service provider for Alaska Native and American Indian people (AN/AI) in the Anchorage/Cook Inlet Region of Alaska. As an organization, CITC is striving to be a leader in using social enterprise as a vehicle for financial […]
Alaska • education • social change • sustainability • video game • youthIlinniarnaqsivuq / Time for School
I just learned about this project from an @IsumaTV tweet that points to a post on Stacey Aglok’s Puhitaq blog. Ilinniarnaqsivuq / Time for School From the concept document presented below: Time For School/Ilihaqta (working title) is an interactive storybook/game and learning application designed for Inuit children aged 3-7. Select […]
gaming • Ilinniarnaqsivuq • indigenous language • Inuinnaqtun • Inuit • Inuktitut • Nunavut • video game • youthTechnology Snapshot: Indigenous Language & Cultural Preservation
How is the web impacting aboriginal communities? Phillip Djwa’s work focuses on the key components of social responsibility through technology. He’s worked for a wide variety of technology companies in senior positions for many years. Now, through Agentic Communications, which is a web development company that works with progressive organizations […]
aboriginal • archive • endangered language • First Nations • FirstVoices • indigenous communities • indigenous language • language | preservation • QR code • Quechua • video game