This interview originally appeared on Rachael Petersen’s blog, Global Native Networks. Pinnguaq is a software localization initiative based in beautiful Pangnirtung, Nunavut in Canada’s high Eastern Arctic. In June 2013, they released an Inuktitut-language version of the best-selling iPad game, Osmos. To do this, they engaged Inuit across the territory to complete […]
Canada • crowd-sourcing • gaming • indigenous technology • Internet use • Inuit • localization • translation