In over seventy articles and country reports, The Indigenous World 2012 gives a comprehensive update on the current situation of indigenous peoples and their human rights, and reports on the most important developments in international processes of relevance to indigenous peoples during 2011. The majority of the country reports document […]
2012 • human rights • indigenous issues • participatoryM4D Overview: an Introduction to Mobile Phones for Development
M4D Overview 1.0 – the 2009 introduction to mobile for development describes and discusses how mobile devices are used in the developing world to enable economic and technological growth in developing countries. The report presents a broad overview of various reports and studies, ranging from United Nations organisations to reports […]
2009 • 2010 • development • M4D • mobileNew Technologies and Contested Ideologies
About the Tagish-Tlingit FirstVoices project – published in the American Indian Quarterly, Winter & Spring 2006, Vol. 30, Nos. 1 & 2. The website discussed in the article is featured below: http://www.firstvoices.ca In December 2004 representatives of the Yukon government and the First People’s Cultural Foundation of British Columbia signed […]
2006 • archive • culture | preservation • First Nations • FirstVoices • indigenous language • language | preservation • multimedia • Tagish • Tlingit • YukonPoverty in Focus – Indigenising Development
Among the many social groups that have been historically excluded, indigenous peoples comprise one that offers great challenges to development. Although their assimilation has been a goal of the national societies that engulfed them, it is disputable whether indigenous peoples desire the type of social inclusion that development, in its […]
2009 • culture • development • indigenous communities • poverty reductionSaratoga Native American Festival Program Guide
Note from Mark: I had the opportunity to serve as the organizer for the Saratoga Native American Festival for its first two years in operation (2006 and 2007) while working as the Education Director for the Ndakinna Education Center. The Saratoga Native American Festival is a collaborative effort of the […]
2007 • festival • Native American • Ndakinna Education Center • Saratoga SpringsSaratoga Native American Festival Curriculum Guide
This Curriculum Guide was published in conjunction with the 2007 Saratoga Native American Festival in Saratoga Springs, New York. Teachers at all levels will find that the lessons and activities introduced can be used broadly to support their own classroom curricula. This program guide was developed by Amy Totino, a […]
curriculum • festival • Native American • Ndakinna Education Center • Saratoga SpringstripleC: Open Access Journal for a Global Sustainable Information Society
The Open Access Journal for a Global Sustainable Information Society provides a forum to discuss the challenges humanity is facing in the information society today. It promotes contributions within an emerging science of the information society with a special interest in critical studies following the highest standards of peer review. […]
ICTs • information society • open access • research • sustainabilitySommer Films
From the Sommer Films website: Rebecca Sommer is a New-York-based and German-born international human rights advocate, journalist, artist and filmmaker, and the representative for EarthPeoples (www.earthpeoples.org) to the United Nations. Rebecca Sommer has earned a reputation in many fields. She was editor at large for Madison magazine (NYC), Spirit and […]
documentary • film • human rights • indigenous issues • Sommer FilmsL’auravetl’an Information and Education Network of Indigenous People (LIENIP)
The interregional public organization L’auravetl’an Information and Education Network of Indigenous People (LIENIP) was established in 2003. The establishment of the information center was driven by the difficult situation of indigenous peoples in the North, Siberia, and the Far East of the Russian Federation. Thirty indigenous peoples in each of […]
human rights • indigenous communities • LIENIP • Russia • sustainabilityTraditional Knowledge and Indigenous Peoples
Traditional knowledge is an important element of the intellectual and cultural heritage of indigenous peoples. It reflects their social and historical identity and significantly contributes to the future well-being and sustainable development of these peoples. In 2007, the L’auravetl’an Information & Education Network of Indigenous Peoples (LIENIP) organized a series […]
2009 • cultural heritage • identity • indigenous / traditional knowledge • indigenous communities • knowledge tradition • LIENIP • traditional culture • WIPOInnovation and Technology for Indigenous Peoples
Excerpt Information and communications technology (ICT) is transformative economically, socially, and politically. Evidence of this transformation can be seen in the dramatic spread of ICT globally and near universal usage in both developing and developed countries. Indeed, ICT is everywhere, with its widest manifestations including computer, multimedia, and Internet technologies […]
2013 • challenges • ICT4D • ICTs • impact of | ICTs • indigenous communities • information societyThe Role of ICTs in Indigenous Knowledge Preservation
Full Title: The Role of Information and Communications Technologies in Indigenous Knowledge Preservation Information and Communication Technologies (ICTs) and digital technologies are omnipresent in the global information society. With the digitalisation of knowledge, including indigenous knowledge (IK), ICT‟s are offering alternative perspectives of knowledge. IK is intricate knowledge acquired over […]
culture | preservation • ICTs • indigenous / traditional knowledge • information society • western knowledgeThe Participatory Web – New Potentials of ICT in Rural Areas
Web 2.0 solutions offer people in rural areas a platform for networking and knowledge exchange. This brochure provides a systematic overview of Web 2.0 experiences made to date in Africa, Asia and Latin America. It serves as a practice-oriented introduction to the theme and discusses both the potentials and the […]
2008 • Africa • Asia • knowledge sharing / exchange • Latin America • participatory • web 2.0The ICT4D 2.0 Manifesto: Where Next for ICTs and International Development?
ICT4D – the application of information and communication technologies for international development – is moving to a new phase. This will require new technologies, new approaches to innovation and implementation, new intellectual perspectives and, above all, a new view of the world’s poor. All these must be understood if we […]
2009 • development • ICT4D • innovation • research • technologyWorking with Indigenous Knowledge: A Guide for Researchers
Experience has shown us that development efforts that ignore local technologies, local systems of knowledge, and the local environment generally fail to achieve their desired objectives. Examples abound of western-lead teams of researchers failing to consult properly with indigenous populations,with the resulting “advancements” quickly proving to be unsustainable or, tragically, […]
1998 • development • IDRC • indigenous / traditional knowledge • researchEthnography Beyond Text and Print: How the digital can transform ethnographic expressions
Excerpt I’m not advocating for abolishing academic book publishing. Others have and have discussed the economic and ideological structure that supports academic publishing and valorizes the monograph.) Instead, I want to make room for a serious consideration of ethnographic expressions that are not strictly based in text, either in the […]
2013 • culture • digital humanities • ethnography • fieldwork • multimedia • publishing • researchEquipe EVOKE, the game
This is not a simulation. You are about to tackle real problems. Land fills, Recycling, Water Pollution, e-Waste, Rainforests, etc. And along the way you will discover new insights, challenges and beauty in places you never noticed before. Welcome to the Evoke Network. Welcome to your crash course in saving […]
alternate reality game • EVOKE • innovation • serious games • World BankUrgent EVOKE, the game
EVOKE was a ten-week crash course in changing the world. It was free to play and open to anyone, anywhere. The goal of the social network game is to help empower people all over the world to come up with creative solutions to our most urgent social problems. The game’s first season began on March 3, […]
2010 • alternate reality game • EVOKE • social change • World BankProject Evaluation: EVOKE
Summary Background and findings EVOKE is a multiuser online game, created under the auspices of the World Bank Institute (WBI), which was intended to engage players in social-innovation activities that addressed global challenges. The game ran from March to May 2010, and was open to players of any age around the world (although it […]
2010 • Africa • alternate reality game • evaluation • EVOKE • serious games • World BankJane McGonigal: Gaming can make a better world
Note: The comments that follow this video on its Youtube page number over 3,000 and clearly show that Ms. McGonigal’s ideas spur passionate (and often ridiculously vitriolic) debate. I include this item here because it offers a compelling starting point for discussing serious games and social change. Transcript I’m Jane […]
2010 • EVOKE • gamification • poverty reduction • serious games • social change • TED.com • World BankTechnologies of Indigeneity: Indigenous Collective Identity Narratives in Online Communities
This thesis examines contemporary constructions of collective indigenous identity. It specifically focuses on the offline and online interactions among the members of Bibaknets, an online community for indigenous peoples from the highlands of the Cordillera Region, Philippines. The study explores the relational and positional nature of collective indigenous identity as […]
2013 • Bibaknets • Cordillera • empower • identity • indigenous • indigenous communities • indigenous technology • marginalized • PhilippinesScalar: open source, media-rich scholarly publishing platform
Scalar is a free, open source authoring and publishing platform that’s designed to make it easy for authors to write long-form, born-digital scholarship online. Scalar enables users to assemble media from multiple sources and juxtapose them with their own writing in a variety of ways, with minimal technical expertise required. […]
digital humanities • multimedia • open source • platform • publishing • semantic webVectors: Journal of Cultural and Technology in a Dynamic Vernacular
Vectors maps the multiple contours of daily life in an unevenly digital era, crystallizing around themes that highlight the social, political, and cultural stakes of our increasingly technologically-mediated existence. As such, the journal speaks both implicitly and explicitly to key debates across varied disciplines, including issues of globalization, mobility, power, […]
culture • digital tools • multimedia • research • technology • Vectors JournalDigital Dynamics Across Cultures
Introduction (excerpt) Digital Dynamics Across Cultures re-imagines the work of anthropology in the age of digital reproduction, and, by extension, explores the cross-cultural implications of several seeming truisms of the electronic era. While the libertarian impulses and voices fueling the gold rush mentality of Silicon Valley’s dot.com period often insisted […]
2008 • aboriginal • anthropology • cultural protocols • multimedia • representation • reproduction • Vectors Journal • WarumunguA Parallel World for the World Bank: A Case Study of Urgent: EVOKE, An Educational Alternate Reality Game
In 2010, the World Bank launched Urgent: EVOKE, an alternate reality game. The game, which was designed to promote the World Bank Institute’s vision of positive global change through social innovation, made substantial use of Web 2.0 tools like blogs, personal profiles and social networks. This article offers a case […]
2012 • alternate reality game • EVOKE • gamification • serious games • social change • World Bank