In Search of An Oral Form of Design: Mobilizing Inuit Cultural Heritage

This paper explores the notion of an “oral form of design” in response to questions at the heart of a new major partnership project titled “Mobilizing Inuit Cultural Heritage.” It brings together Inuit and Qallunaat (non-Inuit) who are all engaged in various ways of exploring the cognitive and cultural gap […]

Towards the enhancement of Arctic digital industries: ‘Translating’ cultural content to new media platforms

This paper proposes a preliminary framework for digital ‘translation’ attempting to, (while cognisant of conceptual limitations embedded in this model) localise aspects of Inuit knowledge, culture and IQ (in the sense of Inuit Qaujimajatuqangit) into digital artifacts for new generations of Inuit and non-Inuit learners. In addition to delineating challenges […]

Traveling Through Layers: reflections on the “ikiaqqivik” tweet

I thought this was interesting… on average, an @ethnosproject tweet gets 4-5 retweets and a few favorites. That is the norm for tweets about resources, calls for papers, projects of interest, etc. Yesterday, I posted this tweet about the Inuit word for Internet: Inuktitut term for the word Internet is […]

Knowledge Translation (KT) for Indigenous Communities: a Policy Making Toolkit

We have put together this kit of information to provide practical assistance to community policy makers and those who assist them (policy analysts, etc.) in development of Knowledge Translation (KT) policy. The specific focus is on health related knowledge translation. The toolkit has been developed for use at the First […]

The Power of Play: An interview with Pinnguaq founder Ryan Oliver

This interview originally appeared on Rachael Petersen’s blog, Global Native Networks. Pinnguaq is a software localization initiative based in beautiful Pangnirtung, Nunavut in Canada’s high Eastern Arctic. In June 2013, they released an Inuktitut-language version of the best-selling iPad game, Osmos. To do this, they engaged Inuit across the territory to complete […]

IsumaTV: an independent online interactive network of Inuit and Indigenous multimedia

MISSION IsumaTV is an independent online interactive network of Inuit and Indigenous multimedia. IsumaTV uses the power and immediacy of the Web to bring people together to tell stories and support change. Our tools enable Indigenous people to express reality in their own voices: views of the past, anxieties about […]

Intangible Cultural Heritage Research and Documentation lecture

Intangible Cultural Heritage (ICH) Research and Documentation by Dr. Kate Hennessy, Simon Fraser University’s School of Interactive Arts and Technology in Surrey, British Columbia

Digital Indigenous Democracy

Digital Indigenous Democracy is a proposal to the Canada Media Fund Experimental Stream for $1 million funding in 2011-12. It is a partnership among IsumaTV, NITV (Nunavut Independent TV Network), the Hamlet Councils of seven Baffin Island communities led by Igloolik, and scholars from Carleton University and Mount Allison University. […]

New technology maps Inuit knowledge: “A profound tool for reversing discrimination”

OTTAWA — About 25 kilometres southeast of Arctic Bay, on the northern shore of Adams Sound, there is a place called Qajuutinnguaq. It means “Hill shaped like a chisel.” You wouldn’t find it on most official maps because official maps of Nunavut contain huge swaths of unnamed land. And most […]

The Arviat Film Society: Indigenous Youth Document History from an Inuit Perspective

The Arviat Film Society Arviat is a predominantly Inuit city in the high western Arctic, and the third largest in Canada’s newest province, Nunavut. For more than two years, a group of volunteer Inuit youth in the community has dedicated time and energy to create multi-media projects aimed at investigating, […]